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Viz Engine & Viz Artist 3.14.4

Viz Engine / Viz Artist 3.14.4 is now released. This version adds the latest improvements for SMPTE-2110 IP workflows, enhancements for videowall setups in combination with Multiplay 3.0 as well as bug fixes and improvements.
For the full release notes please visit the Vizrt FTP site under /products/VizEngine/VizEngine3x/Latest Individual Installers

Viz Engine & Viz Artist 3.14.3

New Features DSX.Core / M264: Implement SRT support in Engine. (VIZENG-22191) Support NDI inputs with Alpha. (VIZENG-22303) Enhance support for NMOS IS-05 request handling. (VIZENG-22290) Delayed execution for NMOS IS-05 output request. (VIZENG-22046) Bug Fixes Renderer Engine crash on loading a different scene on a GFX channel with a scene loaded already(VIZENG-22454). Video IO Stabilized…

Viz Engine & Viz Artist 3.14.2

This is a maintenance release including bug fixes addressing NDI output in combination with Matrox, control channels, automated recovery mode for IP configurations and various smaller issues.
For full list of improvements, please visit the release notes on the Vizrt FTP.
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Viz Engine & Viz Artist 3.14.1

Improvements in the release include but are not limited to: Option to save changes in IP configuration persistently (ST 2110 – NMOS-IS05) NDI SDK update in Viz Engine and other NDI improvements Superchannel improvements Improvements on how the license is handled For full list of improvements, please visit the release notes on the Vizrt FTP.…

Viz Engine & Viz Artist 3.14

The product release for Viz Engine 3.14 contains features such as NDI workflow using Matrox SDK, IP enhancement like NMOS IS-05 support, support for X.mio5 , support for nVidia Turing GPUs . NDI Workflow with Matrox With this release Viz Engine now supports video wall NDI workflow using Martox DSX.Core. NMOS IS-05 This release also…

Viz Engine/Viz Artist 3.13

The latest version of Vizrt’s render engine brings Viz Engine even closer to a fully IP based workflow by adding support for NMOS IS-04. NMOS IS-04 defines service discovery and registration within your IP network. Now Viz Engine is able to discover all IP resources available in your network and announces its services automatically. This…

Viz Engine 4.3

Viz Engine is today’s most powerful compositing and real-time 3D rendering platform – and it just got better. This major release brings functionality for graphics use-cases to perfection, simplifies and speeds up everyday workflows, and supercharges your real-time capabilities. Any of your existing scenes created with version 3.x can be utilized instantly without conversion, adjustment,…

Viz Engine 4.2

The release of Viz Engine 4.2 completes functionality for all graphics uses- not only Virtual Sets and Augmented Reality. Anyone that has scenes created using 3.x versions, can directly use them with version 4.2, so upgrading is highly recommended. A significant proof-point of the applicability of version 4.2 was recently demonstrated by a wide variety…

Viz Engine 4

The latest iteration of Viz Engine, the most powerful render engine for live media, provides unmatched real time performance, low latency media flows, stunning effects for photo realism and new compositing features. The most anticipated release of Viz Engine brings big changes to how virtual studio sets and augmented reality elements are created, rendered and…

Viz Engine 5

Introducing Adaptive Graphics™ Viz Engine 5 solves the riddle of producing and serving graphics across multiple platforms, each possessing different aspect-ratios, by introducing Adaptive Graphics. Think of graphics as a factory production line. Currently, broadcasters must run several production lines in parallel. This wastes the artist’s time, multiplies equipment costs, expands carbon footprint, and it…

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