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Viz Pilot Edge 3.2: Streamlining design and cutting legacy ties

Template Builder 3.2 Building on the previous release, where Template Builder was completely overhauled and rewritten in modern web technology, more features have been added to Template Builder to sever any dependency to legacy tools. Now, designers only need to work in Template Builder using TypeScript for scripting. This not only makes template creation faster,…

Viz One 8 – More Scalable, Reliable, and Flexible Than Ever Before

Viz One 8 introduces a rebuilt, orchestrated container backend architecture; making it much more flexible, scalable, and resilient, easier to deploy in any on-premises, cloud, or hybrid technology stack, and makes future upgrades much easier to undertake. It was released for Early Access to existing customers on the 25th February 2025, and is now available…

Viz Mosart 5.10

“Quick Connect” to TriCaster
Viz Mosart and TriCaster already make a great team but it just got even better. Thanks to the new “Connect to TriCaster” feature, you can easily discover and connect to a TriCaster on your network; Viz Mosart then automatically populates its configuration with parameters fetched from the TriCaster.

Support for Panasonic’s…

Viz Channel Branding 5.3

Viz Channel Branding 5.3 has launched and brings an impressive lineup of 21 new features, improvements, and bug fixes designed to further improve your channel branding workflows. With an enhanced user experience and powerful new capabilities, this release is all about giving you more control, efficiency, and flexibility. Let’s dive into some of the most…

Viz Arena 5.4

New in Viz Arena Powered by Viz Engine 5’s Viz Engine Renderer and supported by NDI® In/NDI Out capability, Viz Arena is an all-in-one Live AR Suite for sports broadcast and venue production. Whether your production calls for virtual ad insertion, on-pitch AR, live data tracking, or stand-up AR, Viz Arena’s plug-and-play capability delivers versatility,…

Viz Engine 5.3

Tried and tested to perform in today’s transforming media environment, Viz Engine 5 serves as the jumping-off point to the next generation of graphics innovation. Viz Engine 5.3 delivers several new or improved features, including new hardware support for the Matrox DSX LE5 SDI LP, HDR HLG workflows, a new Viz Engine 5 Upgrade Migration…

Viz Artist 5.3

Viz Artist 5 introduced a significantly enhanced user experience. An all-new Scene Tree benefits users with improved accessibility and navigation within Scene Tree Containers. New versions of Layer Manager and Scene Overview panel were included, plus IES Lighting and Adaptive Scene Design – which intelligently adjusts pre-defined output formats on the fly, were just some…

Viz Mosart 5.8 and Web Apps 2.0

Cost-effective camera control With this release, direct control of inexpensive and high-quality NDI® PTZ cameras – like the award-winning Vizrt PTZ3 PLUS camera range – is now possible. Viz Mosart can discover these cameras on the network and directly recall presets over the NDI control protocol. This adds further device control options to your automation…

Viz Pilot Edge 3.1 introduces role-based authentication

Broadcasters and newsrooms are increasingly implementing added security management, by requiring passwords for control access permissions, as well as internal audits. In light of this, Viz Pilot Edge 3.1 is introducing Pilot Sign-on and user permissions for both Viz Pilot Edge and Template Builder. Pilot Sign-on Journalists and designers will now be required to sign…

Viz Channel Branding 5.2

The latest major release – Viz Channel Branding 5.2 – introduces 75 new and improved features, functionalities, workflows, and bug fixes. These include the brand-new Housekeeper Service providing data synchronization of templates and pages across multiple Viz Channel Branding systems, expanded Integrations Hub REST API capabilities, copy and paste functionality, and new Page Editors. Active…

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