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Viz Engine 4.3

Viz Engine is today’s most powerful compositing and real-time 3D rendering platform – and it just got better. This major release brings functionality for graphics use-cases to perfection, simplifies and speeds up everyday workflows, and supercharges your real-time capabilities. Any of your existing scenes created with version 3.x can be utilized instantly without conversion, adjustment,…

Viz Engine 4.2

The release of Viz Engine 4.2 completes functionality for all graphics uses- not only Virtual Sets and Augmented Reality. Anyone that has scenes created using 3.x versions, can directly use them with version 4.2, so upgrading is highly recommended. A significant proof-point of the applicability of version 4.2 was recently demonstrated by a wide variety…

Viz Engine 4

The latest iteration of Viz Engine, the most powerful render engine for live media, provides unmatched real time performance, low latency media flows, stunning effects for photo realism and new compositing features. The most anticipated release of Viz Engine brings big changes to how virtual studio sets and augmented reality elements are created, rendered and…

Viz Arc 1.7.0

The latest edition of Vizrt’s advanced augmented reality control system includes a performance-improved Object Tracker, added text and object control enhancements within Unreal® Engine via Viz Engine and Viz Arc GUIs, and a refactored GraphicsHub browser – now based on web technologies. Additionally, a new hardware console integration with Loupedeck gives users precise control and…

Viz Mosart 5.2 and Viz Mosart Web Apps 1.6

The latest release of Viz Mosart 5.2, combined with the release of Viz Mosart Web Apps 1.6, brings a host of new and improved functionality to your studio automation workflows including the ability to use commands on preview, pre-animate graphics in preview, and see a read-only overview of your rundown from anywhere using the brand-new…

Viz Engine 5

Introducing Adaptive Graphics™ Viz Engine 5 solves the riddle of producing and serving graphics across multiple platforms, each possessing different aspect-ratios, by introducing Adaptive Graphics. Think of graphics as a factory production line. Currently, broadcasters must run several production lines in parallel. This wastes the artist’s time, multiplies equipment costs, expands carbon footprint, and it…

Viz Virtual Studio 1.6.1

New in Viz Virtual Studio In addition to the powerful rendering and compositing benefits brought by Viz Engine 5, including the integration with Unreal Engine, the latest release of Viz Virtual Studio includes several improvements and bug fixes. Tracking Hub now supports embedding UDP tracking data, received from a PTZ camera, into the NDI metadata…

Viz Pilot Edge 2.4

This release is packed with huge quality of life improvements for users, making Viz Pilot Edge even easier and convenient to use for both journalists and designers (Template Builder). Our goal at Vizrt has always been to make products that are easy and efficient to use. Based on customer feedback, we have simplified many processes…

Viz Mosart 5.1

The latest release of the market-leading studio automation software, Viz Mosart 5.1, introduces the brand-new Engine Switcher feature, combining the power of Viz Mosart and Viz Engine to unlock switcher-less workflows. Offering simplicity for the journalist by defining the whole show in the graphics scene, Engine Switcher enables the automated production of graphics-centric content without…

Viz Trio 4.1

Viz Trio 4.1, the most powerful graphics control tool on the market, is the first application to support Adaptive Graphics, an automated way to deploy graphics to multiple output formats simultaneously. With this release, one operator can seamlessly control all Adaptive Graphics scenes and play them out on any platform. Why are Adaptive Graphics revolutionary?…

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